I find it hard to talk about myself and my life right now,
so instead I'm offering my 5-cent feminist reviews of two games
myself and Cinnamon man have been playing this winter.
Tomb Raider is the "beginnings" of Lara Croft, a 3rd person shooter
with beautiful scenery. Here, Lara is barely an adult, heading her first
anthropological expedition to a mysterious island in the Pacific.
The game is gruesome and dark, and Lara is not yet all confident.
We start off getting shipwrecked on the island we are heading to,
only to discover that the island is littered with wrecked ships and planes.
In some caves Lara also finds evidence of an ancient Asian cult.
As we try to solve the mystery - and get ourselves and our shipmates
off the island - bad guys are trying to kill us at every turn.
The old sexist character design is thankfully gone. Lara is more athletic
than buxom and gets both muddier and bloodier as we go along.
My only issue with Tomb Raider is that the player is still forced to kill
innocent animals (deer, rabbits, wolves etc) to advance in the game.
Bioshock: Infinite is unrelated to previous Bioshock games
in terms of plot, setting and characters. It's a colorful and pretty
first person shooter set in steam-punk Edwardian times.
We start out as a mercenary tasked with finding a very special girl
locked in a tower in a floating city in the sky. Obviously everyone
and their mother tries to stop us. As we go along we pick up different
weapons and powers. The plot soon thickens and the game offers some
twists and turns as it delves into the worlds of both physics and metaphysics.
Infinite has some strong and interesting female characters,
and deals with class and race issues - and bloody rebellion.
At times it even manages to be thought provoking. I recommend it.